Tag Archive
Walking Around GDC
Walking around the Expo floor at GDC is always interesting. What's the hot new thing? What's old that's different? What are the new trends that companies are trying to push? First of all, there are too many motion capture companies. Everywhere you turned, there was a model or two dancing on the floor with their actions mimicked onscreen in realtime behind... »
Game Localization Award
At the GDC Localization Summit, there was an extended discussion about having a Localization Award. After all, we all want to have great localizations, and we need something to promote good work, yes? As discussed, the problem comes from several angles: Who is going to judge for the award? While we may have a few individuals competent to judge three, four or... »
GDC Localization Summit 2009 Quick Notes
Back home in Southern California. Ahh, it feels good to be homeāthe right coffee mug, comfortable office, wicked-fast internet connection, hard-wired to the company server. Ahh, the good things of life! Not to mention family and friends! Today, I'm going to scribble down a few of the general overview notes on the GDC Localization Summit. I may get a few things... »
GDC Localization Summit
The Localization Summit is over. 75 of the biggest names in game localization in one room. Pretty cool! The keynote speech was by Jaime Gine, Vice President of International Development Services for Electronic Arts. This man is in charge of EA's $50 million annual budget to localize their games. And he does. I saw his work in Hungary last year, where... »
At Game Developers' Conference
I'm at GDC in San Francisco this week. I love GDC. Even before the demise of E3 in 2006, I always preferred GDC. It was at GDC that I bumped into Bill Gates (2001, during the launch of Xbox), as well as stop Steve Jackson in his tracks for a twenty minute conversation about games, the FBI and EFF and other... »