Industry

GDC Localization 2010: Bioware Presentation

March 15, 2010
By
GDC Localization 2010: Bioware Presentation

Ryan Warden and Chris Christou from Bioware gave a solid and stunning look at what takes place at their very large projects for localization. The summary of their presentation has already been well documented for the non-localization reader here. Read it now, if you haven’t already. Some bits of data that weren’t included, or...
Read more »

Posted in Industry, Lecture | 1 Comment »

Game Localization Business

March 13, 2010
By
Game Localization Business

In this post, you can find the four primary slides created for our GDC presentation on the business of games localization. The biggest take-away from these slides is that localization is still in its early days. Companies are still relying too heavily on their home language markets. Between 20% and 30% of publisher income...
Read more »

Posted in Industry, Lecture | 2 Comments »

GDC Localization Summit 2010

March 10, 2010
By
GDC Localization Summit 2010

The GDC Localization Summit 2010 is over for the year. Tom Edwards and Miguel Bernal put on one hell of a show. They had a big success last year, and they worked hard to try to improve it. In some ways, it was bigger and better. Attendance was up (I figured about 90 to...
Read more »

Posted in Industry | No Comments »

Off to San Francisco!

March 6, 2010
By
Off to San Francisco!

I’m off to San Francisco and GDC in the morning! If you’ve come here trying to figure out how to contact me, my cellphone number is 951-240-1762. Feel free to SMS (preferred) or call. Looking forward to a big time in the city. Many posts will follow the Conference if it’s anything like last...
Read more »

Posted in Industry, Official | No Comments »

Chinese Translations are First

March 3, 2010
By
Chinese Translations are First

I’ve been working on some statistics for the upcoming GDC conference. One of the stats is the popularity of languages in translation. Since no one keeps such statistics, I thought I’d actually generate the ones from my company. This is not automatically done, so it meant about an hour of crunching numbers into an...
Read more »

Posted in General, Industry, Official | No Comments »

iPad Translations

January 27, 2010
By
iPad Translations

The Apple iPad is here. Twice the price of Amazon’s Kindle, but with so much more it can do that it seems cheap in comparison. And with software distribution through the App Store … This is a game changer, folks.
Read more »

Posted in Industry | No Comments »

Videogame Statistics

January 16, 2010
By
Videogame Statistics

A beautifully rendered, tall poster of videogame statistics. It shows clearly where the Wii focus is, and why it has been such a success. Go below the fold to see the whole thing.
Read more »

Posted in Industry | No Comments »

Facebook vs. Google; Translation Methods

October 8, 2009
By
Facebook vs. Google; Translation Methods

A recent news article detailed Facebook and Googles “competing” translation methods. Facebook uses a crowd-sourcing/wiki methodology, which allows armies of rabid fans around the world to translate the essential parts of the Facebook interface into the languages of the world. Google, on the other hand, trusts its core ability to program a reliable, automated...
Read more »

Posted in Industry | 2 Comments »

Blizzard's Localization Team

September 18, 2009
By
Blizzard's Localization Team

Gamasutra has details on World of Warcraft’s localization efforts this morning – a task that everyone in the industry needs to be aware of. This is where all of us are going in the near future. Localization translates and culturalizes World of Warcraft into 10 different languages, and Pearce notes that there are actually...
Read more »

Posted in Industry | No Comments »

E3 Expo

May 27, 2009
By
E3 Expo

Yes, we will be at E3 this year. Looking forward to a return to the old show! We’ll have some work on display too – look for it here in the next couple of days.
Read more »

Posted in General, Industry, Official | No Comments »