Industry
GDC Localization Summit 2010
The GDC Localization Summit 2010 is over for the year. Tom Edwards and Miguel Bernal put on one hell of a show. They had a big success last year, and they worked hard to try to improve it. In some ways, it was bigger and better. Attendance was up (I figured about 90 to 110 people at the 2009 summit; 140... »
Off to San Francisco!
I'm off to San Francisco and GDC in the morning! If you've come here trying to figure out how to contact me, my cellphone number is 951-240-1762. Feel free to SMS (preferred) or call. Looking forward to a big time in the city. Many posts will follow the Conference if it's anything like last... »
Chinese Translations are First
I've been working on some statistics for the upcoming GDC conference. One of the stats is the popularity of languages in translation. Since no one keeps such statistics, I thought I'd actually generate the ones from my company. This is not automatically done, so it meant about an hour of crunching numbers into an Excel spreadsheet from our accounting program.... »
iPad Translations
The Apple iPad is here. Twice the price of Amazon's Kindle, but with so much more it can do that it seems cheap in comparison. And with software distribution through the App Store ... This is a game changer,... »
Videogame Statistics
A beautifully rendered, tall poster of videogame statistics. It shows clearly where the Wii focus is, and why it has been such a success. Go below the fold to see the whole thing. Source: Online... »
Facebook vs. Google; Translation Methods
A recent news article detailed Facebook and Googles "competing" translation methods. Facebook uses a crowd-sourcing/wiki methodology, which allows armies of rabid fans around the world to translate the essential parts of the Facebook interface into the languages of the world. Google, on the other hand, trusts its core ability to program a reliable, automated software interface to handle all translations... »
Blizzard’s Localization Team
Gamasutra has details on World of Warcraft's localization efforts this morning - a task that everyone in the industry needs to be aware of. This is where all of us are going in the near future. Localization translates and culturalizes World of Warcraft into 10 different languages, and Pearce notes that there are actually more people playing WoW outside of the... »
E3 Expo
Yes, we will be at E3 this year. Looking forward to a return to the old show! We'll have some work on display too - look for it here in the next couple of... »
Attending GDC Canada
I'll be attending GDC Vancouver this year. I will only be in town on Tuesday. This will be the first regional GDC that I have ever been to (I've always gone to the ones in San Jose and San Francisco), but I am planning on visiting at least one other this... »
Walking Around GDC
Walking around the Expo floor at GDC is always interesting. What's the hot new thing? What's old that's different? What are the new trends that companies are trying to push? First of all, there are too many motion capture companies. Everywhere you turned, there was a model or two dancing on the floor with their actions mimicked onscreen in realtime behind... »