Archive for March 13th, 2010

Game Localization Business

March 13, 2010
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Game Localization Business

In this post, you can find the four primary slides created for our GDC presentation on the business of games localization. The biggest take-away from these slides is that localization is still in its early days. Companies are still relying too heavily on their home language markets. Between 20% and 30% of publisher income...
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