Archive for March 13th, 2010

Game Localization Business

Saturday, March 13th, 2010

In this post, you can find the four primary slides created for our GDC presentation on the business of games localization. The biggest take-away from these slides is that localization is still in its early days. Companies are still relying too heavily on their home language markets. Between 20% and 30% of publisher income is from localized SKUs. Only relatively small... »

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