GDC Localization Summit 2010

March 10, 2010
By Edwin

The GDC Localization Summit 2010 is over for the year. Tom Edwards and Miguel Bernal put on one hell of a show. They had a big success last year, and they worked hard to try to improve it.

In some ways, it was bigger and better. Attendance was up (I figured about 90 to 110 people at the 2009 summit; 140 at the most crowded presentations at this one). In some ways, not as good. The room was smaller (!), it was situated next to a very noisy presentation so there were frequent loud noises shaking the walls. Some of the lectures were simply sparkling (Bioware!). Some were not. And so it goes …

Apogee had a very small place, running business statistics on international games business between sessions. I’m pleased to say that they held up well compared to other sources that were published at the conference.

I have extensive notes on all of the presentations. Over the next few days or week or two, I will attempt to distill the data that came out of the Summit and post it here.

Please check back for my updates here.

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