We all watched while Bioware gave us the in's and out's of how they handle large RPG localization. Two titles in one year with a total of just less than 1.5 million words. Wow! And they did a great job. (A Japanese version of the presentation is available here.) Now, let's switch gears. Imagine you have an MMO on your project list.... »
Archive for March, 2010
GDC Localization 2010: Sony Online Entertainment
Monday, March 29th, 2010iPhone vs. Droid: The Authoritative Review
Friday, March 26th, 2010I’ve now had the Droid as my defacto cellphone for two weeks. It’s time for a comparison. Which is better? Why? After all, Google handed me a free $600 phone to do a review like this. I feel honor-bound to present it. First of all, this is not a post for the ages. 18 months from now, ... »
Economist Claims Minimal 2009 Recession in Games
Thursday, March 25th, 2010The Economist reports today that the videogame industry had a very mild recession in 2009, with strong indications that growth is now firmly back on track. The article appears here (subscription required) and draws heavily from statistics by Piers Harding-Rolls of the Game Intelligence division of Screen Digest. Relevant points are below. There were indeed some very bad months in 2009.... »
GDC Localization 2010: Global Spanish
Monday, March 22nd, 2010Victor Alonso Lion and Diana Díaz Montón gave perhaps the most useful presentation of the day with their Localizing for the Global Spanish Speaking Community. The vast number of Spanish speakers in the world is daunting, made worse for marketers and localizers by the array of dialects. Victor and Diana did their best to synthesize all of the data. The... »
GDC Localization 2010: Winners and Losers
Thursday, March 18th, 2010This post is about the surprising changes that came to light at GDC this year. The spectacular rise of Polish, and the disastrous fall of Spanish and Italian. The inevitable, short-sighted contraction of the language basket was indeed severe, but looks to be recovering. 2010 is a year of recovery for the Games Industry. The Great Recession hit with full force... »
GDC 2010: The Free Android Phone
Tuesday, March 16th, 2010Attendees of GDC this year received a free Android phone. After standing in a long, long line to clear all of the documents, attendees were handed a random choice of phone: Verizon Droid or a Nexus One. I, unhappily, received a Droid. And I am not the only unhappy one. There was a line of attendees with Droid in hand at... »
GDC Localization 2010: Bioware Presentation
Monday, March 15th, 2010Ryan Warden and Chris Christou from Bioware gave a solid and stunning look at what takes place at their very large projects for localization. The summary of their presentation has already been well documented for the non-localization reader here. Read it now, if you haven't already. Some bits of data that weren't included, or came out in the question-and-answer period: Mass Effect... »
Game Localization Business
Saturday, March 13th, 2010In this post, you can find the four primary slides created for our GDC presentation on the business of games localization. The biggest take-away from these slides is that localization is still in its early days. Companies are still relying too heavily on their home language markets. Between 20% and 30% of publisher income is from localized SKUs. Only relatively small... »
GDC Localization Summit 2010
Wednesday, March 10th, 2010The GDC Localization Summit 2010 is over for the year. Tom Edwards and Miguel Bernal put on one hell of a show. They had a big success last year, and they worked hard to try to improve it. In some ways, it was bigger and better. Attendance was up (I figured about 90 to 110 people at the 2009 summit; 140... »
Off to San Francisco!
Saturday, March 6th, 2010I'm off to San Francisco and GDC in the morning! If you've come here trying to figure out how to contact me, my cellphone number is 951-240-1762. Feel free to SMS (preferred) or call. Looking forward to a big time in the city. Many posts will follow the Conference if it's anything like last... »